Quartz Particle Designer is the ultimate app to design particle effects like fireworks, flame, snow, etc. Design your own effect, see changes in real time, copy & paste iOS or Mac code to your own project. App comes with a few samples to get you.
Normally, creating 3D animations is such a time consuming endeavour and it usually requires you to at least fork out a few thousands of dollars just to purchase the high-end and top-notch studio software which not everyone can afford. It’ll be burdens especially for those who have just ventured into the world of 3D animations to own high-end studio animation software, hence using the Illusion Mage seem like a pretty wise choice. The Illusion Mage is simply the complete 3D creation software suite and video training packages all packed into one. Platform: Windows. Publisher:.
Date:. Size: 528 KB. Create Flash particle effect easily without Flash or scripting knowledge in a few clicks. Select from tons of particle effect such as fire, electric, water drip, corona, aurora, light, plasma, fairy dust, smoke, etc.
Easily shape particle effects to any shape within an image file. Create a unique particle effects by adjusting parameters such as density, speed, life-span, size, etc.
Create a looping effect suitable for background/looping animation. A looping animation will play seamlessly in a loop. Platform: WinOther.
Publisher:. Date:.
Size: 7055 KB. This upload contains a hybrid Particle Swarm Optimization algorithm for functions in the real space. An options file is also provided, which lets the user fully parameterize the process. The hybrid function used is the @fminsearch, which is available on the MATLAB core. The PSO performs very well on highly non-linear problems, and the hybrid option makes it perform on simple problems the same well as the ordinary hill-climbing algorithms.
Platform: Matlab, Scripts. Publisher:. Date:. Size: 10 KB. Simulation of a Particle on a Frictionless Rotating Ramp is a useful application for the users that want to simulate the parameters of a moving mass. It allows you to enter the angular speed and the starting position and to check the contact force in the main window. The application is inspired by a Classical Mechanics problem for an static object that rests on a frictionless plane.
The state of the object changes as the plane is inclined at an increasing angle. Platform: WinOther. Publisher:. Date.
Art of Illusion is a free, open source 3D modelling and rendering studio. Many of its capabilities rival those found in commercial programs. Highlights include subdivision surface based modelling tools, skeleton based animation, and a graphical language for designing procedural textures and materials. These scene files need to contain some 3-D objects, at least one light so that the objects can be seen and at least one camera, the view from which provides the image. Complex scenes may contain many hundreds of objects and several lights. Platform: Windows.
Publisher:. Date:. Size: 7802 KB. Particle Universe is a complete system to create visually stunning particle systems for Ogre powered video games and video editting. The package consist of an editor for creation of particle systems using a visual editting system, and a runtime plugin (C) for in-game usage of the created particle system scripts.
Create your own amazing effects and make use of the supplied presets and samples. The Particle Universe package includes all documentation that helps you to easily create explosions, smoke, rain, snow, blood squibs, fire and more. Platform: Windows. Publisher:.
Date:. Size: 13465 KB. Able Particle Tracker (APT) is advanced particle tracking software. Tracking objects in video sequences is a sophisticated problem and a variety of special solutions have been produced, but typically they are strongly dependent on the context of the particular experiment. APT is a general package for particle tracking that is appropriate both for tracking of nanometer sized proteins as well for tracking of huge objects, such as planet or stars and for everything in between (droplets, colloidal particles, biological cells, animals, humans, vehicles etc. Platform: WinOther.
Publisher:. Date:. Size: 16179 KB. The TimelineFX Particle Editor is a complete solution for creating a full range of particle effects for your games and applications. Export the particle effects as static animations onto sprite sheets, animation strips or image sequences in PNG format, or if you develop for the iPhone or iPad, you can export using the PVRTC format (Mac only).
If you program games using the powerful Blitzmax programming language, you can also use the effects directly using the TimelineFX Module. Create an endless amount of different and varied particle effects including explosion effects, smoke effects, fire effects, water effects, steam effects, bubble effects, and much more! Animations can be easily configured to loop seamlessly with just one click of the mouse, and with another click, you can even make animations tile seamlessly too for use as. Platform: Windows, Mac. Publisher:. Date:. Size: 5888 KB.
Put your mind and reflexes to test in the ultimate game of brick busting. The graphics are a dynamic mesh of particle effects and object morphing to keep you mesmerized. The gameplay is enhanced by new power items and bonuses to keep you thinking. Enjoy enhanced gameplay with XP Mode and customize the game to your own personal liking with many options. The goal is simple.
Destroy all of the bricks in each level to proceed to the next level. Acky's XP Breakout is quite different than most games in the ball and paddle genre, instead of having a set number of balls, you have two resources which are needed to create a ball, and this resource is called ether. Platform: Windows. Publisher:. Date:.
Size: 2189 KB. It is an Animated Living Water- illusion screensaver collection. Contains 21 water-animation photos with sound effects. Such as Living Rivers, Living Waterfalls, Living Beaches.
'Best of My WaterWorks' changes photos RANDOMLY. (By default, automatically after 60 seconds). You can adjust the speed of Waterfalls, Rivers, Lakes and Beaches by right clicking its desktop icon, then select 'Configure'. It is an full functional freeware program with NO time limit.
Platform: Windows. Publisher:. Date:. Size: 4927 KB. Intense 3D objects bounce around your screen as they blast your senses with color effects.
Options for this screen saver include: many different shapes, particle systems, motion blur, email, weather data, dynamic wallpaper, news headlines, CD player, hourly chime, built in alarm clock, special fog effects, background graphics with BMP and JPG support, and much more. Add character and personalization to your computer desktop with this amazing screen saver. Bring color and visual awe to guests in your home or office with Shape X. Platform: Windows. Publisher:.
Date:. Size: 5470 KB. New Reviews Disk Genius was formerly known as Partition Guru which is an all-in-one solution for disk partition management, data recovery and disk repairing. It can recover lost files from partition, backup and restore partition table, clone partition or clone.
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. The most comprehensive visual effects and motion graphics plug-ins collection available! Continuum 2019 is the latest major upgrade for the most comprehensive plug-in collection on the market. Key features include the rebirth of Particle Illusion, the famed motion graphics generator, new Title Studio image-processing shaders such as glows, rays, and blurs for visually-stunning titles and lower thirds, new Mocha Essentials workspace with 4 new spline tools like magnetic edge snapping and geometric shapes for faster tracking and masking, new point-driven parameter tracking powered by Mocha, and overall GPU-acceleration.
Highlights Continuum is available as a Complete Collection or as individual Available now for the following hosts: Adobe, Avid, and OFX hosts such as Blackmagic DaVinci Resolve and Magix VEGAS Pro. New in Continuum 2019:. What's New Particle Illusion It's back!
Renowned Particle Illusion (formerly particleIllusion) gets a total overhaul in Continuum 2019. Redesigned from the ground up as a 64-bit application, Particle Illusion gives editors and artists access to an easy-to-use, powerful, high-end particle and motion graphics generator. Instantly create preset-driven photorealistic motion-tracked particle effects for titles, lower thirds, and background graphics. Real-time GPU-based Particles Generation: A slick new interface makes generating motion graphics like sparkles, smoke, fireworks, and explosions simple, and alpha blending options make compositing elements into live-action sequences a cinch. Standalone Option: Particle Illusion can be run as a standalone application, but rendering is only available as a plug-in. Artists and Editors can use the standalone to create and save a preset effect outside a host application and then can render that saved effect from inside a host timeline.
Revamped Emitter Library: The Emitter library now includes a handy search function and has been rewritten, allowing users to access an unlimited number of emitters without needing to reload libraries. Particle Illusion is available inside Continuum 2019 as a plug-in and as a standalone application. Particle Illusion is also included in the and as individual Premium Filter.
Mocha Essentials With New Tracking Tools Users already know and love the Academy Award-winning Mocha planar tracking tools integrated directly inside Continuum. The Continuum 2019 release provides some major updates. Say yes to faster effects masking and rotoscoping. Mocha Essentials Workspace: Editors and artists will love the simplified, clean interface that focuses on only the most essential icons and tools. Master tracking quicker. Spline Tools: 4 new spline tools make masking and roto work even more simple. Includes a new magnetic spline tool with edge-snapping, a freehand tool, and geometric shapes like ellipse and rectangle.
Parameter-driven Tracking: Position point parameters in Continuum filters can now be driven directly by Mocha. Track filters like Lens Flare 3D, Rays, and Spotlights. High-DPI and Retina Display Support What’s the difference between Mocha tracking inside Continuum and the full Mocha Pro version? Title Studio Updates is a next-gen 2D/3D titling plug-in that can be used as a custom interface plug-in or standalone application. Easily create high-quality professional 2D or 3D titles with custom bevels, fills and styles; import 3D models from Maxon C4D or Adobe Illustrator EPS files; and add OpenGL-accelerated features like 3D extrusions, materials, cameras, lights, and deformers.
Image Processing Shaders: Quickly add text treatments such as animated glows, blurs, and volumetric lighting to titles directly inside the application in real-time (GPU-accelerated). Shaders can also be applied at texture, shape or scene levels for even greater flexibility. 3D Materials: Image processing shaders create new compelling materials previously not possible. New professionally-designed material presets can be found in the Materials Palette. 8K or higher resolution support: New preferences allow users to define max texture size and display the size of each layer of text in pixels.
Grids & Guidelines: Now includes a very useful grid and guides feature. The grid is totally user configurable via the new Grids Palette and users can elect to have objects in the scene snap to the grid or the guides or both. Onscreen Text Tool: Users can now select the text tool, click in the comp window and start typing, making the accurate placement and generation of titles faster and easier than ever before. Onscreen Text Box: Text objects can now be repositioned and scaled with the click of a mouse.
Scale faster and more accurately. Preset Library: 150 new professionally-designed presets using the new Image Processing Shaders have been added to get users up-and-running quickly. Simply drag & drop or customize and save your presets in the new library. Faster playback: Playback within the Title Studio UI now supports 8K or higher resolutions.
Overall Improvements. Avid Effects Simplified: The introduction of Mocha-based parameter tracking renders most non-real time blue dot filters unnecessary. Non-real time filters have been moved into an obsolete folder to support the older legacy Continuum tracker. External Broadcast Monitor Support: Applications like Title Studio and Particle Illusion now support external broadcast monitors. Currently only available for Blackmagic Design, AJA coming soon. Deep Color 32-bit Support in Premiere Pro: The 32-bit float color processing option in Continuum, which has always been available in hosts such as After Effects, has been extended to include the Premiere Pro host with deep color support enabling users to generate HDR content without clipping.
Features MOCHA TRACKING & MASKING The Academy Award-winning Mocha planar tracking and masking application is integrated inside almost every single filter in Continuum! This empowers editors to do more advanced finishing work right within the filter without having to leave editing project timelines. Mocha can be used to generate user-defined closed spline shapes, which can be tracked individually or as a group using the Mocha planar tracker. These static or animated mask shapes can then be used to isolate the result of any filter to a specific region in the source shot (e.g., isolating a blur to someone's face). The Mocha tracker can also be used to drive other filter parameters, such as screen/billboard replacement, face tracking, etc. Fun Fact: Mask and tracking data from any Mocha session can be exported and used in any other Mocha session.
This includes sharing tracking mask and tracking data from Mocha Pro and the integrated Mocha in Continuum, or even, Sapphire. Find out why Continuum customers who get a taste of Mocha lite in Continuum often. IMAGE RESTORATION TOOLS Fix footage fast. Image Restoration is the powerful, must-have toolset that saves less-than-ideal footage.
Be a problem-solving hero. System Requirements Product Name: Continuum Product Type: Native Interface Plug-Ins Shipping Version: 2019 Host Support: For compatibility with specific versions and operating systems, please see our. Adobe After Effects CS5.5+ Adobe Premiere Pro CS5.5+ Avid Media Composer 6.5+ Blackmagic DaVinci Resolve 12.5+ Magix Vegas Pro 14+ The Foundry’s Nuke: Nuke 9+ Graphics Cards: We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.
If your going to use DaVinci Resolve for more then just Grading then this is the bundle you need. The last thing I wanted was to flip flop in between different programing to get one result. I love not needing to branch out and kill my project and time with transcoding issues. Boris allows you to make is simple or complex without being render heavy on your GPU.
I edit anything from talking heads, to high motion racing events and this product has not been a waste of money by any stretch. Highly Recommend this suite. Best, Matt Color Room Productions LLC Would you recommend this product to a colleague? Yes By: Matthew Ditzel Date: December 18, 2017 to reply.
Change Log Updates What's new in Continuum 2019 Continuum 2019 for OFX v12.0.0 - Release Notes Continuum 2019 (v12.0.0) for OFX officially supports DaVinci Resolve and Vegas. The embedded Fusion page in Resolve is not officially supported at this time. Other OFX hosts may work to varying degrees but are not yet officially supported. What’s New in Continuum 2019 for OFX (Summary of major changes since Continuum 11): Particle Illusion.
The legendary Particle Illusion engine is now directly integrated into Continuum as a new plugin in the Particles category. Easy-to-use OpenGL-based 2D particle system. Template-driven workflow, with over 1500 templates covering classic particle effects plus creative and abstract effects. Plugin integration in latest versions of AE, Premiere, Avid, Resolve, and Vegas hosts. Full Particle Illusion UI available directly from the plugin with custom UI for template selection, parameter adjustment, and keyframing. 64 bit app with support for latest operating systems.
Modern UI. Hi-DPI/Retina monitor support. Floating point rendering precision and HDR support. Enhanced emitter library search function.
Reorganized and curated emitter libraries. No limit on number of loaded emitter libraries.
Continuum preset/FX Browser support for reviewing/exchanging/loading PI settings at the PI project level (as opposed to the emitter library template level). Supports seamless exchange of settings between different hosts and operating systems. Native UI transforms for easy animation via native keyframes or expressions (including accurate combined World+Emitter animation).
Mocha Motion Tracker integration for easy tracking of camera or emitter motion (including accurate combined World+Emitter tracking). Mocha PixelChooser integration for easy mask tracking. Title Studio. Image Processing Shaders - Add super fast GPU accelerated effects such as Light Rays, Blur, Glow, Spiral Blur, Prism Blur, Light Sweep, or Gradients directly inside the Title Studio UI for richly featured yet quick rendering text templates.
Check out the presets in Title Studio’s Image Processors group for examples of what can be achieved. Grids and Guides - Align text with ease and accuracy using new adjustable grid and guide overlays.
8K+ support - All 3D Objects filters now support resolutions up to 8K by default with the option to go even higher on capable GPUs. On-Screen Text Tool - Edit text directly in the Composition pane of the Title Studio UI by selecting the Text Tool “T” interactor. On-Screen Text Box - Adjust text position and scale directly on screen via the new on-screen text box. This eliminates the need to use the control panel for these adjustments and makes tweaking text position and scaling faster and more accurate. Faster playback - Playback of timelines inside the Title Studio UI are now much faster. Improved Material Style Pallet - Improved browsing plus 400+ new/improved material styles.
New Custom Textures - 160+ new/improved custom textures. Updated UI Look and Feel. Hundreds of new presets Mocha.
New Parameter-driven Mocha Motion Tracker Module - You can now use the power of Mocha’s planar tracking engine to drive point picker parameters directly within Continuum. There are now two ways to launch Mocha in Continuum filters. If you use the Mocha / Mask Track button in the PixelChooser you will find the same masking integration you are familiar with from previous versions of Continuum. But if you use the Mocha Motion Tracker button inside the “Motion Tracker / Mocha” group you will get a view optimized for extracting geometric data such as position as opposed to masks.
This allows you to drive point locations such as lens flares or particle emitters powered by the same Mocha planar tracking engine under the hood. Mocha Essentials UI - Mocha now offers a set of UI workspace options to let you choose the UI experience that best suits the task at hand. It opens up by default in the new Essentials mode which presents a simpler UI layout - perfect for standard tracking tasks. The original Mocha UI with all the bells and whistles is still available by choosing the Classic workspace from the menu on the top along with Roto and Big Picture workspaces. Mocha Magnetic and Freehand Drawing Tools - New Magnetic spline tools will automatically snap to contours in the image making it vastly quicker to roto complex objects. The new Freehand drawing tools also allow freehand tracing of masks for quick loose masking.
Mocha Primitive Shape Tools - New Circular and Rectangular tools for simple creation of primitive shape masks. Mocha UI Enhancements - Full support for High DPI monitors on windows and improved Retina support on Mac along with numerous additional UI enhancements.
Cleaner Parameter Layout Simplified UI layout with hidden legacy parameter groups. Numerous other tweaks and fixes Continuum 2019 for Avid AVX v12.0.0 - Release Notes Particle Illusion. The legendary Particle Illusion engine is now directly integrated into Continuum as a new plugin in the Particles category. Easy-to-use OpenGL-based 2D particle system. Template-driven workflow, with over 1500 templates covering classic particle effects plus creative and abstract effects. Plugin integration in latest versions of AE, Premiere, Avid, Resolve, and Vegas hosts. Full Particle Illusion UI available directly from the plugin with custom UI for template selection, parameter adjustment, and keyframing.
64 bit app with support for latest operating systems. Modern UI. Hi-DPI/Retina monitor support.
Floating point rendering precision and HDR support. Enhanced emitter library search function. Reorganized and curated emitter libraries. No limit on number of loaded emitter libraries.
Continuum preset/FX Browser support for reviewing/exchanging/loading PI settings at the PI project level (as opposed to the emitter library template level). Supports seamless exchange of settings between different hosts and operating systems. Native UI transforms for easy animation via native keyframes or expressions (including accurate combined World+Emitter animation). Mocha Motion Tracker integration for easy tracking of camera or emitter motion (including accurate combined World+Emitter tracking).
Mocha PixelChooser integration for easy mask tracking. Title Studio.
Image Processing Shaders - Add super fast GPU accelerated effects such as Light Rays, Blur, Glow, Spiral Blur, Prism Blur, Light Sweep, or Gradients directly inside the Title Studio UI for richly featured yet quick rendering text templates. Check out the presets in Title Studio’s Image Processors group for examples of what can be achieved. Grids and Guides - Align text with ease and accuracy using new adjustable grid and guide overlays. 8K+ support - All 3D Objects filters now support resolutions up to 8K by default with the option to go even higher on capable GPUs. On-Screen Text Tool - Edit text directly in the Composition pane of the Title Studio UI by selecting the Text Tool “T” interactor. On-Screen Text Box - Adjust text position and scale directly on screen via the new on-screen text box.
This eliminates the need to use the control panel for these adjustments and makes tweaking text position and scaling faster and more accurate. Faster playback - Playback of timelines inside the Title Studio UI are now much faster. Improved Material Style Pallet - Improved browsing plus 400+ new/improved material styles. New Custom Textures - 160+ new/improved custom textures. Updated UI Look and Feel. Hundreds of new presets Mocha.
New Parameter-driven Mocha Motion Tracker Module - You can now use the power of Mocha’s planar tracking engine to drive point picker parameters directly within Continuum. There are now two ways to launch Mocha in Continuum filters. If you use the Mocha / Mask Track button in the PixelChooser you will find the same masking integration you are familiar with from previous versions of Continuum.
But if you use the Mocha Motion Tracker button inside the “Motion Tracker / Mocha” group you will get a view optimized for extracting geometric data such as position as opposed to masks. This allows you to drive point locations such as lens flares or particle emitters powered by the same Mocha planar tracking engine under the hood.
Mocha Essentials UI - Mocha now offers a set of UI workspace options to let you choose the UI experience that best suits the task at hand. It opens up by default in the new Essentials mode which presents a simpler UI layout - perfect for standard tracking tasks. The original Mocha UI with all the bells and whistles is still available by choosing the Classic workspace from the menu on the top along with Roto and Big Picture workspaces. Mocha Magnetic and Freehand Drawing Tools - New Magnetic spline tools will automatically snap to contours in the image making it vastly quicker to roto complex objects. The new Freehand drawing tools also allow freehand tracing of masks for quick loose masking. Mocha Primitive Shape Tools - New Circular and Rectangular tools for simple creation of primitive shape masks. Mocha UI Enhancements - Full support for High DPI monitors on windows and improved Retina support on Mac along with numerous additional UI enhancements.
Cleaner Parameter Layout Simplified UI layout with hidden legacy parameter groups. Simplified Avid Effect Lists This main effect lists in Avid are now sleeker and less cluttered since, with the introduction of the new Mocha-based parameter tracker, most of the non-realtime Blue Dot filter variants are no longer necessary and have been moved to the Obsolete folder. Numerous other tweaks and fixes Continuum 2019 for Adobe AE/Premiere v12.0.0 - Release Notes Particle Illusion. The legendary Particle Illusion engine is now directly integrated into Continuum as a new plugin in the Particles category.
Easy-to-use OpenGL-based 2D particle system. Template-driven workflow, with over 1500 templates covering classic particle effects plus creative and abstract effects.
Plugin integration in latest versions of AE, Premiere, Avid, Resolve, and Vegas hosts. Full Particle Illusion UI available directly from the plugin with custom UI for template selection, parameter adjustment, and keyframing.
64 bit app with support for latest operating systems. Modern UI. Hi-DPI/Retina monitor support. Floating point rendering precision and HDR support. Enhanced emitter library search function. Reorganized and curated emitter libraries. No limit on number of loaded emitter libraries.
Continuum preset/FX Browser support for reviewing/exchanging/loading PI settings at the PI project level (as opposed to the emitter library template level). Supports seamless exchange of settings between different hosts and operating systems. Native UI transforms for easy animation via native keyframes or expressions (including accurate combined World+Emitter animation). Mocha Motion Tracker integration for easy tracking of camera or emitter motion (including accurate combined World+Emitter tracking). Mocha PixelChooser integration for easy mask tracking. Title Studio. Image Processing Shaders - Add super fast GPU accelerated effects such as Light Rays, Blur, Glow, Spiral Blur, Prism Blur, Light Sweep, or Gradients directly inside the Title Studio UI for richly featured yet quick rendering text templates.
Check out the presets in Title Studio’s Image Processors group for examples of what can be achieved. Grids and Guides - Align text with ease and accuracy using new adjustable grid and guide overlays.
8K+ support - All 3D Objects filters now support resolutions up to 8K by default with the option to go even higher on capable GPUs. On-Screen Text Tool - Edit text directly in the Composition pane of the Title Studio UI by selecting the Text Tool “T” interactor. On-Screen Text Box - Adjust text position and scale directly on screen via the new on-screen text box. This eliminates the need to use the control panel for these adjustments and makes tweaking text position and scaling faster and more accurate. Faster playback - Playback of timelines inside the Title Studio UI are now much faster. Improved Material Style Pallet - Improved browsing plus 400+ new/improved material styles.
New Custom Textures - 160+ new/improved custom textures. Updated UI Look and Feel. Hundreds of new presets Mocha. New Parameter-driven Mocha Motion Tracker Module - You can now use the power of Mocha’s planar tracking engine to drive point picker parameters directly within Continuum. There are now two ways to launch Mocha in Continuum filters. If you use the Mocha / Mask Track button in the PixelChooser you will find the same masking integration you are familiar with from previous versions of Continuum.
But if you use the Mocha Motion Tracker button inside the “Motion Tracker / Mocha” group you will get a view optimized for extracting geometric data such as position as opposed to masks. This allows you to drive point locations such as lens flares or particle emitters powered by the same Mocha planar tracking engine under the hood. Mocha Essentials UI - Mocha now offers a set of UI workspace options to let you choose the UI experience that best suits the task at hand. It opens up by default in the new Essentials mode which presents a simpler UI layout - perfect for standard tracking tasks. The original Mocha UI with all the bells and whistles is still available by choosing the Classic workspace from the menu on the top along with Roto and Big Picture workspaces. Mocha Magnetic and Freehand Drawing Tools - New Magnetic spline tools will automatically snap to contours in the image making it vastly quicker to roto complex objects. The new Freehand drawing tools also allow freehand tracing of masks for quick loose masking.
Mocha Primitive Shape Tools - New Circular and Rectangular tools for simple creation of primitive shape masks. Mocha UI Enhancements - Full support for High DPI monitors on windows and improved Retina support on Mac along with numerous additional UI enhancements. HDR (float bitdepth) Support in Premiere. Full support for Premiere’s HDR rendering pipeline.
Cleaner Parameter Layout Simplified UI layout with hidden legacy parameter groups. Numerous other tweaks and fixes What's new in 11.0.3? Enhancements in Continuum (BCC) 11.0.3 for Adobe After Effects and Premiere Pro:. Improved dongle licensing support on newer versions of Mac OS. New Presets in Title Studio and Particle Array 3D. Lens Flare 3D - new Luma Obscuration mode allows specifying an obscuration map that affects flare brightness without affecting flare colors. Fixes in Continuum (BCC) 11.0.3 for Adobe AE/Premiere:.
Fix time drift in interlaced clips in Remover when using Clone Shape mode. Fix slight darkening in Lens Flare 3D of some flare components when composited over each other. Fix visual jump when Light Wrap width parameter was set all the way to 0 in Primatte Studio / Chromas Key Studio. Fix incorrect results in left Compare mode in Primatte Studio when using Light Wrap. Fix minor alpha precision problems in Light Wrap when using Mix With Original (including in Primatte Studio and Chroma Key Studio). Fix Matte Status view when using Light Wrap in Primatte Studio.
Fix 3D Objects filters being unusually slow/unresponsive in Premiere CS6. Fix pruning of installed filters when running Unit installers or licensing change. Fix silent uninstall on macOS. Change preferences files to use XML rather than plist format to avoid warning messages from certain disk utility programs on Mac. Enhancements in Continuum (BCC) 11.0.3 for FxPlug (FCP X and Motion):.
Improved dongle licensing support on newer versions of Mac OS. New Presets in Particle Array 3D. Lens Flare 3D - new Luma Obscuration mode allows specifying an obscuration map that affects flare brightness without affecting flare colors. Fixes in Continuum (BCC) 11.0.3 for FxPlug:. Fix time drift in interlaced clips in Remover when using Clone Shape mode. Fix slight darkening in Lens Flare 3D of some flare components when composited over each other. Fix visual jump when Light Wrap width parameter was set all the way to 0 in Chromas Key Studio.
Fix minor alpha precision problems in Light Wrap when using Mix With Original (including in Chroma Key Studio). Fix pruning of installed filters when running Unit installers or licensing change. Fix silent uninstall on macOS. Change preferences files to use XML rather than plist format to avoid warning messages from certain disk utility programs on Mac. VR Reorient in FxPlug - remove duplicate template in FCP Enhancements in Continuum (BCC) 11.0.3 for OFX:.
Improved dongle licensing support on newer versions of Mac OS. New Presets in Title Studio and Particle Array 3D. Lens Flare 3D - new Luma Obscuration mode allows specifying an obscuration map that affects flare brightness without affecting flare colors. Improved workflow for VR Insert in Vegas allowing use as a normal effect, not just a custom composite mode. Faster refresh after applying a new filter with large param counts in Vegas. Faster loading of presets in Lens Flare 3D in Vegas.
Fixes in Continuum (BCC) 11.0.3 for OFX:. Fix time drift in interlaced clips in Remover when using Clone Shape mode. Fix slight darkening in Lens Flare 3D of some flare components when composited over each other. Fix visual jump when Light Wrap width parameter was set all the way to 0 in Primatte Studio / Chromas Key Studio.
Fix incorrect results in left Compare mode in Primatte Studio when using Light Wrap. Fix minor alpha precision problems in Light Wrap when using Mix With Original (including in Primatte Studio and Chroma Key Studio). Fix Matte Status view when using Light Wrap in Primatte Studio. Fix small memory leak in OFX. Fix pruning of installed filters when running Unit installers or licensing change. Fix silent uninstall on macOS.
Change preferences files to use XML rather than plist format to avoid warning messages from certain disk utility programs on Mac. Enhancements in Continuum (BCC) 11.0.3 for Avid:. Improved dongle licensing support on newer versions of Mac OS. New Presets in Title Studio and Particle Array 3D.
Lens Flare 3D - new Luma Obscuration mode allows specifying an obscuration map that affects flare brightness without affecting flare colors. Fixes in Continuum (BCC) 11.0.3 for Avid:. Fix stacking of Title Studio instances in Avid timeline so that properties of one instance do not migrate to other instances. Fix brightness shift in the source clip in regions of partial transparency when applying some filters to Avid Title Mattes. Fix time drift in interlaced clips in Remover when using Clone Shape mode.
Fix sporadic crash when using the Continuum point tracker in interlaced projects in Avid. Fix slight darkening in Lens Flare 3D of some flare components when composited over each other. Suppress the AVX geometrics point picker widget in standard overlay mode in Primatte Studio to de-clutter the UI when sampling the key. Fix visual jump when Light Wrap width parameter was set all the way to 0 in Primatte Studio / Chromas Key Studio.
Fix incorrect results in left Compare mode in Primatte Studio when using Light Wrap. Fix minor alpha precision problems in Light Wrap when using Mix With Original (including in Primatte Studio and Chroma Key Studio). Fix Matte Status view when using Light Wrap in Primatte Studio. Fix pruning of installed filters when running Unit installers or licensing change. Fix silent uninstall on macOS. Change preferences files to use XML rather than plist format to avoid warning messages from certain disk utility programs on Mac.
What's new in 11.0.2?. Support for Apple FCP X and Motion 5. Speed improvements to the VR Unit, Title Studio, and 3D Objects.
New Title Studio presets Please note: Primatte Studio and Title Studio are currently not available for Apple hosts.